There is a very reasonable solution if u seriously want to consider game programming, I dont advise making ur own engine, unless u just want to learn, but its never a good idea to use it for production, coz u'll need years of hard work to make a technology that is several years old when its done.
Simply u can buy or get an engine for free (there are several economical & free engines on the net) I'm personally using Torque Game Engine 1.5 (TGE 1.5) coz its supported on multiple platforms & is not expensive @ all (150$) , concentrate in the game u want to make, & leave the engine issues to the engine programmers.
Even when they make a new version of it, u wont have any hard time updating ur game.
Current game markets are in serious needs for original ideas (I KNOW, I"M FOLLOWING THAT MARKET :D) so if u want to succeed in this business, u'll have to offer what it needs.
Dont reinvent the wheel if u want to make money, coz whatever u do ur wheel wont be more circular than the existing ones ;)
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